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	<title>dancingmango &#187; product development</title>
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	<link>http://www.dancingmango.com/blog</link>
	<description>For more than a decade Marc has been a passionate advocate of placing the customer at the heart of business, working with clients in finance, retail, government and entertainment sectors, helping them craft compelling cross channel customer experiences.  Marc champions lean and agile approaches for making customer driven innovation happen.  He brings design thinking and creativity to clients, engaging across the organisation with a focus on delivery as well as ideas.  He is currently writing a book on Agile Experience Design to be published this Autumn.</description>
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		<title>Lean startup machine and the problem with parallel dating</title>
		<link>http://www.dancingmango.com/blog/2011/04/05/leanstartup/</link>
		<comments>http://www.dancingmango.com/blog/2011/04/05/leanstartup/#comments</comments>
		<pubDate>Tue, 05 Apr 2011 17:30:56 +0000</pubDate>
		<dc:creator>marc</dc:creator>
				<category><![CDATA[Agile]]></category>
		<category><![CDATA[Continuous design]]></category>
		<category><![CDATA[Customer Experience]]></category>
		<category><![CDATA[Facilitation games]]></category>
		<category><![CDATA[Marketing]]></category>
		<category><![CDATA[Methodology]]></category>
		<category><![CDATA[innovation]]></category>
		<category><![CDATA[customer development]]></category>
		<category><![CDATA[lean]]></category>
		<category><![CDATA[lean startup]]></category>
		<category><![CDATA[lean startup machine]]></category>
		<category><![CDATA[new york]]></category>
		<category><![CDATA[NYLSM]]></category>
		<category><![CDATA[product development]]></category>
		<category><![CDATA[proposition]]></category>
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		<guid isPermaLink="false">http://www.dancingmango.com/blog/?p=1252</guid>
		<description><![CDATA[Can you build a business in a weekend?  Can you take an idea, validate it through customer research and launch it to market in forty-eight hours?  Can you pivot in the process- realise that your proposition isn&#8217;t as compelling as you thought to your target market and either fail fast or change direction and build [...]]]></description>
			<content:encoded><![CDATA[<p>Can you build a business in a weekend?  Can you take an idea, validate it through customer research and launch it to market in forty-eight hours?  Can you <em>pivot</em> in the process- realise that your proposition isn&#8217;t as compelling as you thought to your target market and either fail fast or change direction and build something even better?</p>
<p><a href="http://www.startuplessonslearned.com/2011/02/month-is-fifteen-weekends.html" target="_blank">Eric Reis has written about Lean Startup Machine</a> in a blog that suggests you can.</p>
<p>Inspired, I travelled to NYC over the weekend to experience what <a href="http://nyc.theleanstartupmachine.com/" target="_blank">Lean Startup machine</a> is all about. I was blown away.</p>
<p>Here&#8217;s what happened.</p>
<p>The event kicked off at 6pm with networking then presentations on Lean startup and what it is all about.  Anyone who had an idea was given a minute to pitch to the group.  These were voted on and the best 12 ideas were selected.  People self selected the team they wanted to join &#8211; six per team.  The team I wanted to join had seven people, rather jet lagged I agreed to leave and move to an under-resourced team &#8211; at the time not my first choice of product to start up, but oh what fun it was to be.</p>
<p>First step was to document our hypothesis and assumptions. Our hypothesis was that men and woman who are active daters have problems with remembering / keeping track of their dates.  The customer value proposition was essentially a dating CRM system.  So I&#8217;m happily married so not the most obvious of product choices for me, but this is what the weekend was all about; coming up with a proposition and challenging it.  With a clear hypothesis, at midnight we hit the streets of New York to test it on our target market.  Interviewing people in the lines outside clubs and on the streets around we sought to understand whether there is in fact a problem.  We assumed that people date many partners at the same time and that they would be open to a system to help them manage their relationships.  Our hypothesis was partly proven, there&#8217;s clearly problem that is felt more by men than women.  Any solution would be targeted at men.   There are workarounds that men use, for example using fields in their phone address book to capture data such as place met, key features.  And the more &#8216;advanced&#8217; parallel dater does indeed have a &#8220;little black book&#8221;.</p>
<p>To back up the qualitative data we built a <a href="http://www.surveymonkey.com/" target="_blank">surveymonkey</a> questionnaire.  This would further validate the concept and capture insights into what data parallel daters need to remember their dates.  To drive traffic to the survey we planned on using <a href="https://www.mturk.com">Amazon Mechanical Turk</a> to place ads on Craigslist personals through the night.  Unfortunately on Saturday morning both services had rejected us so the survey didn&#8217;t get as many responses as we&#8217;d have liked.</p>
<p>Our first Minimum Viable Product was a landing page using <a href="http://unbounce.com/" target="_blank">unbounce</a>. A little more than twelve hours after the initial concept being pitched we had a product, live in the market.  <a href="http://www.usebebop.com/" target="_blank">BeBop</a> was born (another variant was d<a href="http://www.datingcrm.com/" target="_blank">atingCRM</a> was also launched to test the URLs and the effectiveness of the calls to action).</p>
<p><a href="http://www.dancingmango.com/blog/wp-content/uploads/2011/04/Screen-shot-2011-04-03-at-11.36.20.png"><img class="aligncenter size-medium wp-image-1255" title="The UseBebop landing page" src="http://www.dancingmango.com/blog/wp-content/uploads/2011/04/Screen-shot-2011-04-03-at-11.36.20-201x300.png" alt="Landing page created using unbounce" width="201" height="300" /></a></p>
<p>At this stage the product was a landing page and a call to action &#8220;I&#8217;m interested&#8221;.  Clicking on that took the user to a form that included an email capture address and an option to sign up to the free version and to be notified of the paid-for &#8216;pro&#8217; version when it comes available.  This way we could judge if the idea would easily generate revenue.  (All the people who completed the form indicated an interest in the $5 a month version).  The idea was to drive traffic to the landing page using Google adwords, but google didn&#8217;t like us and this was denied as well.</p>
<p>With our learnings from the previous evening&#8217;s customer research we did some design thinking.  The team sketched up ideas of how we could solve the problem.  This exercise was repeated six times &#8211; people are precious of their first design, by the sixth they are clutching at straws and this is when left-field ideas can brew up.  And it did.  Why did the product have to be an application?  We&#8217;d seen some non-smart phones the night before; an iPhone on Android app would be of little utility to some of target market.  What about an SMS texting service.</p>
<p><em>Pivot.</em></p>
<p>The afternoon was spent building a texting service based upon the <a href="http://www.twilio.com/" target="_blank">Twillio platform</a>.  Customers could text their name to a number and they were signed up.  All they they need do is text the contact details of their date to the service and it would be stored.  They could retrieve it by sending a message &#8220;info: <em>name</em>&#8221; to get that contact texted back to them.  We included some gamification to encourage usage.</p>
<p><a href="http://www.dancingmango.com/blog/wp-content/uploads/2011/04/moto.png"><img class="aligncenter size-medium wp-image-1257" title="The first release of the product" src="http://www.dancingmango.com/blog/wp-content/uploads/2011/04/moto-186x300.png" alt="The phone texting interface" width="186" height="300" /></a></p>
<p>Saturday night and we hit the clubs and bars again.  This time putting the concept into the hands of potential customers as well as handing out cards with the telephone number.  More customer research.  More often than not our target market was with women, so it was hard to gauge interest.  One guy pretended to throw away the card when the girl he was with expressed shock at the concept &#8211; with a slight of hand he tucked it into his shirt pocket as he brought his hand back.</p>
<p>Sunday morning and we reviewed the results.  Some vanity metrics &#8211; 150 cards handed out, around 50 meaningful conversations with more customer validation, 15 sign-ups and 7 messages sent.  Was this success?  Hard to tell.  We&#8217;d also built a basic MVP android app that we launched Sunday morning and the next step is to test this MVP with customers (the issue we had is that our target market is best found at night so customer testing in the daytime would be hard).  We talked about pivoting again and exploring taking the product to a wider market &#8211; do people with non-smart phones have problems managing richer contact details other than just a name and number?  One girl who&#8217;d seen the datingCRM product said that she&#8217;d use it for that.  But by now time had run out to test this new idea.</p>
<p>Three thirty on Sunday afternoon and each team had six minutes to present with three minutes of questions.  We were first.  It went well.  But how did we do?  We came third overall and joint best MVP.  But it wasn&#8217;t the competition it was about, it was more the experience.  It was a real privilege to work with such talented and smart people.  David Young-Chan Kay, Yan Tsirklin, James Washington and Mikhail A. Naumov were an awesome team to work with.  More than that, the whole NYC startup movement is infectious and inspiring.</p>
<p>It didn&#8217;t end with our presentation.  There were some other, awesome startups with even better stories that were hatched over the weekend.</p>
<p>One team started with a hypothesis around supporting people hook up with mentors to help them choose the right career path when they were starting out or unsure of the path they are on.  The concept bombed with both the target market and mentors.  In an hour of desperation they realised there was a common theme they were hearing.  People love to bitch and moan.  And thus on Saturday night <a href="http://jobstipation.com/" target="_blank">jobstipation</a> was born, an anonymous place to vent fury and angry about your workplace.  When they presented, ideas of monetisation and tying the concept back to their original ideas were suggested.</p>
<p><a href="http://www.dancingmango.com/blog/wp-content/uploads/2011/04/Screen-shot-2011-04-05-at-18.07.02.png"><img class="aligncenter size-medium wp-image-1267" title="Screen shot of jobstipation" src="http://www.dancingmango.com/blog/wp-content/uploads/2011/04/Screen-shot-2011-04-05-at-18.07.02-300x226.png" alt="Screen shot of jobstipation" width="300" height="226" /></a></p>
<p>The team that won the weekend worked on the hypothesis that teachers spend a lot of time prepping classes, that they spend a lot of time searching for decent materials on the web and that they&#8217;d pay for a service that would provide them with quality teaching materials.  Research with teachers validated the assumption that teachers spend a lot of time (thirty hours a week) preparing for lessons.  But the idea that they display economically rationale behaviour was refuted.  Teachers would not pay for the service.  But their principals might.  Pivot.  The team asked the teachers for examples of lessons they have hassle preparing for &#8211; geometry was one example.  So they built an MVP that demonstrated searching for quality geometry resources.  They trawled the web to find the information and on sunday morning called the teachers again and showed them the website they&#8217;d built.  It may have been &#8217;smoke and mirrors&#8217; but it worked.  The teachers loved it sufficiently to recommend the concept to their principals &#8211; the people with money who would pay for it.  All this in a weekend.</p>
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		<title>Smart meters. What will happen Vs. what could happen</title>
		<link>http://www.dancingmango.com/blog/2011/01/17/smart-meters-what-will-happen-vs-what-could-happen/</link>
		<comments>http://www.dancingmango.com/blog/2011/01/17/smart-meters-what-will-happen-vs-what-could-happen/#comments</comments>
		<pubDate>Mon, 17 Jan 2011 13:31:08 +0000</pubDate>
		<dc:creator>marc</dc:creator>
				<category><![CDATA[Energy]]></category>
		<category><![CDATA[Marketing]]></category>
		<category><![CDATA[Social networks]]></category>
		<category><![CDATA[innovation]]></category>
		<category><![CDATA[Customer Experience]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Methodology]]></category>
		<category><![CDATA[product development]]></category>
		<category><![CDATA[Smart Meters]]></category>
		<category><![CDATA[social media]]></category>
		<category><![CDATA[social networking]]></category>
		<category><![CDATA[strategy]]></category>
		<category><![CDATA[utilities]]></category>

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	<category>most energy efficient</category>
	<category>meters</category>
	<category>smart</category>
	<category>out functional requirements</category>
	<category>energy</category>
	<category>meter</category>
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		<guid isPermaLink="false">http://www.dancingmango.com/blog/?p=1209</guid>
		<description><![CDATA[Smart meters are the Next Big Thing at the Energy companies.
Over the next 11 years every household in Britain will receive Smart Meters, one for gas and one for electricity. This project will be one of the largest infrastructure projects to have taken place since the Second World War.
So says NPower.
I&#8217;m going to get a [...]]]></description>
			<content:encoded><![CDATA[<p>Smart meters are the Next Big Thing at the Energy companies.</p>
<blockquote><p>Over the next 11 years every household in Britain will receive Smart Meters, one for gas and one for electricity. This project will be one of the largest infrastructure projects to have taken place since the Second World War.</p></blockquote>
<p><a href="http://www.npower.com/web/At_home/electricity_and_gas/SmartMetering/index.htm" target="_blank">So says NPower.</a></p>
<p><em>I&#8217;m going to get a Smart Meter? Whoppeeedo!</em></p>
<p>Whilst the idea is compelling to the companies themselves, I don&#8217;t see them answering the question &#8220;so what&#8221; in a particularly compelling way.  They try, talking about &#8220;providing you with much more information on your energy consumption allowing you to be more fuel efficient and save money&#8221;, but really. <strong><em>So what</em></strong>?</p>
<p>(This calls to mind a quote from Jurassic Park where the Jeff Goldblum character says &#8220;Yeah, but your scientists were so preoccupied with whether or not they could, they didn&#8217;t stop to think if they should&#8221;.)</p>
<p><em>Just because I can control my boiler from my iPhone when I am away from home&#8230;. well why should I? What is the point?</em> What is the customer need that smart meters are fulfilling?</p>
<p>That is not to write off smart meters. But what else could they do? What new business models could they inspire?</p>
<p>How about introducing <a href="http://blogs.hbr.org/haque/2010/12/unlocking_the_mayor_badge_of_m.html" target="_blank">gamification</a> to the way people monitor their energy consumption.  What if the customer could win recognition as being the most energy efficient in their street?  What if gamification could be used as a reward for more energy efficient behaviour?  What if it enabled people to trade their energy usage within their social network?</p>
<p>Lot&#8217;s of big ideas but I don&#8217;t hold my breath so see anything innovative coming to market anytime soon.  Marketing departments may dream of such things but I don&#8217;t see them gaining traction  when IT are tasked with rolling out functional requirements for mundane, pedestrian and unimaginative use cases.</p>
<p><strong>Yet might there be a different way? </strong></p>
<p>Dear Energy Provider. What if you carve out a niche within the larger smart meter project to build a test and learn capability? A capability that can rapidly develop ideas and take them to market as experiments, product betas. A place where technology is less of a concern than the idea.  Many of the usual non-functional requirements can take a back seat as you take the concept to consumers. a place where the idea has to prove itself cheaply for real, or fail fast.</p>
<p>An interesting aside, t<a href="http://www.ukaop.org.uk/news/mumsnetjustinerobertsinterview2509.html" target="_blank">he way that Mumsnet have developed a community site that attracts 25k per day:</a></p>
<blockquote><p>Essentially, we started with a blank piece of paper, viewing ourselves as a platform provider, with the understanding the site had to be developed in collaboration with mumsnetters at every stage.</p>
<p>The most important factor has been letting the community direct progress and listening to what they want – almost all innovations, new site and product developments at Mumsnet are derived from members suggestions.</p>
<p>This happens on a day-to-day basis: we view the site as an ongoing beta or focus group. Most recently this has led to our &#8216;Off the Beaten Track&#8217; section, covering sensitive issues which which users’ requested not to be indexed by Google. Their feedback and suggestions have also been instrumental to the design of our soon-to-launch mobile app.</p></blockquote>
<p>What if, instead of rolling out Smart Meters to customers and extolling the virtues of how good the pedestrian things they do are, what if the energy providers derived new product innovations based on the smart meter technology through their customer suggestions.</p>
<p>And thinking more radically, what if they unlocked their data that the smart meters provide and let the community develop innovations (as with the <a href="http://data.gov.uk/" target="_blank">UK government&#8217;s Open Data initiative</a>).  There&#8217;s lots of new business models, new ways of working. But again, I don&#8217;t hold my breath for anything inspiring anytime soon.</p>
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		<title>Minimum viable mobile app</title>
		<link>http://www.dancingmango.com/blog/2011/01/13/minimum-viable-mobile-app/</link>
		<comments>http://www.dancingmango.com/blog/2011/01/13/minimum-viable-mobile-app/#comments</comments>
		<pubDate>Thu, 13 Jan 2011 11:43:47 +0000</pubDate>
		<dc:creator>marc</dc:creator>
				<category><![CDATA[Mobile phones]]></category>
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		<category><![CDATA[app store]]></category>
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		<category><![CDATA[MVP]]></category>
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		<description><![CDATA[I was recently challenged by a product owner on how you can deliver a minimum viable mobile app.  Her concern was that she only gets one shot at launching her app on the app store, customer feedback is gold dust and the last thing she wants is to launch a half baked product that will [...]]]></description>
			<content:encoded><![CDATA[<p>I was recently challenged by a product owner on how you can deliver a minimum viable mobile app.  Her concern was that she only gets one shot at launching her app on the app store, customer feedback is gold dust and the last thing she wants is to launch a half baked product that will result in a low customer rating.  Good stuff may come later, but if the first tranche of customers rate the product poorly, the product has already failed.</p>
<p>This is a valid concern, however when you review product feedback that consumers give, it is usually around the experience they have with the product shipped, i.e. issues with <em>what it does</em>, rather that <em>what it does not</em>.  Go to the app store and look for apps with really bad reviews. People complain that an app isn’t usable, is buggy, is hard to use (or is just plain &#8216;bad&#8217;).  <strong>They don’t complain that it doesn’t have features</strong><em></em>.</p>
<p><a href="http://jasonfurnell.wordpress.com/2010/12/23/realestate-com-au-iphone-application/" target="_blank">Jason furnell recently blogged about the launch of the REA iPhone app</a>. This was built with close collaboration between designers and developers, launching a <del>Minimum Viable Product</del> Minimum Delightful Product  that after a week was #1 in the Top Free Lifestyle Apps Category.</p>
<p>Getting the basic product right and introducing new features ‘enhancements’ later is preferable to releasing a fully featured product that fails to delight.</p>
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		<title>Act like a startup</title>
		<link>http://www.dancingmango.com/blog/2010/12/21/startup/</link>
		<comments>http://www.dancingmango.com/blog/2010/12/21/startup/#comments</comments>
		<pubDate>Tue, 21 Dec 2010 09:57:16 +0000</pubDate>
		<dc:creator>marc</dc:creator>
				<category><![CDATA[Design]]></category>
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		<description><![CDATA[I recently presented at the AOP Forum on secrets of product success.  Twenty minutes to get through sixty two slides was fun; part of me tells me I need to slow down, be more considered and reduce the messages I want to get across.  Another part of me just says meh!
I ended the presentation with [...]]]></description>
			<content:encoded><![CDATA[<p>I recently presented at the <a href="http://www.ukaop.org.uk/news/productdevelopment2010eventreport2458.html" target="_blank">AOP Forum on secrets of product success</a>.  Twenty minutes to get through sixty two slides was fun; part of me tells me I need to slow down, be more considered and reduce the messages I want to get across.  Another part of me just says <em>meh!</em></p>
<p>I ended the presentation with the below takeaway slide that is worth replaying here.  I believe that product owners need to start thinking more like entrepreneurs and their seedling product ideas more like start ups.</p>
<p style="text-align: center;"><a href="http://www.dancingmango.com/blog/wp-content/uploads/2010/12/Screen-shot-2010-12-20-at-16.16.20.png"><img class="aligncenter size-medium wp-image-1193" title="Key takeaway - think big, start small" src="http://www.dancingmango.com/blog/wp-content/uploads/2010/12/Screen-shot-2010-12-20-at-16.16.20-300x170.png" alt="" width="300" height="170" /></a></p>
<p><strong>Think big:</strong> Start with a big picture, a vision, where you want to get to.  This should be unconstrained thinking, divergent thinking before converging on the specifics.</p>
<p><strong>Start small: </strong> Easier said than done, but this is the getting to a minimum viable product.</p>
<p><strong>Fail fast: </strong>Get stuff to market quickly, test with your consumers and be ready to fail.  If you fail early you fail cheaply.  Realise that you have customers, users who are already passionate advocates of your brand.  Take them on the journey of development with you.  You not assume that everything you need to take to your customers must be polished and perfect. Don&#8217;t underestimate the positivity than can be accrued by engaging users in the development process</p>
<p><strong>Grow success: </strong> Do not see the end of the project as the end of road.  Getting to a first release is only the first step. Successful product owners will be engaged in a virtuous cycle of continuous design and continuous delivery.  They can come up with an idea, a new feature and get it in to production in hours, or days rather than months.</p>
<p><script src="http://player.ooyala.com/player.js?embedCode=s4ODd3MTpTINDU6tcS_ycwddpJMIr1AM&amp;deepLinkEmbedCode=s4ODd3MTpTINDU6tcS_ycwddpJMIr1AM"></script></p>
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		<title>Letting go is the hardest thing</title>
		<link>http://www.dancingmango.com/blog/2010/12/17/letting-go-is-the-hardest-thing/</link>
		<comments>http://www.dancingmango.com/blog/2010/12/17/letting-go-is-the-hardest-thing/#comments</comments>
		<pubDate>Fri, 17 Dec 2010 13:08:42 +0000</pubDate>
		<dc:creator>marc</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Marketing]]></category>
		<category><![CDATA[Social networks]]></category>
		<category><![CDATA[innovation]]></category>
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		<guid isPermaLink="false">http://www.dancingmango.com/blog/?p=1184</guid>
		<description><![CDATA[Tim Brown from IDEO gave the audience at his TED Talk a simple exercise.  He asked the audience to draw a picture of the person sat next to them.  He gave them a minute to do so.  He then asked them to show their pictures.  &#8220;Sorry&#8221; was the stock reaction as [...]]]></description>
			<content:encoded><![CDATA[<p>Tim Brown from IDEO gave the audience at his <a href="http://www.ted.com/talks/tim_brown_on_creativity_and_play.html" target="_blank">TED Talk</a> a simple exercise.  He asked the audience to draw a picture of the person sat next to them.  He gave them a minute to do so.  He then asked them to show their pictures.  &#8220;Sorry&#8221; was the stock reaction as the sketches were revealed.  They had an inhibition on showing their work.  When it comes to creativity, as we move beyond childhood we take on board inhibitions and feel more uncomfortable sharing our creative efforts unless we perceive them to be ready or any good.  Getting a visual designer to share her work in progress is a challenge.  We fear what others will think if our &#8220;deliverable&#8221; is not ready, is not finished or polished.  We fear setting expectations, we fear disappointing, we kill our creativity with fear.</p>
<p>So we are uncomfortable at letting others into our personal creative process.  Now take this to the organisation, to the enterprise and creative genocide is abound.  Like the Head of Digital who had 130 different stakeholders to socialise the Organisation&#8217;s new website designs with.  Enter the HiPPO.  The Highest Paid Person&#8217;s Point Of view.  And with a few of those on board you get design by committee and design mediocrity.  Or the client who refuses to engage with customers or end users in the early stages of the design process in fear of what they might think.  A fear of setting expectations, a fear that their competitors might see what they are up to.  Killing their creativity with fear.</p>
<p>Letting go is the hardest thing.  But it can also pay great rewards.</p>
<p>On 27th October people coming out of arrivals at Heathrow airport were greeted by singers and dancers and general merriment.  As an ad campaign for T-Mobile by Saatchi &amp; Saatchi it was inspired, creative but not without risk.  All the members of the public filmed had to sign a release form, agreeing to their being used in the ad.  <em>What if they didn&#8217;t?</em> But they did.  Whilst meticulously planned, the success of the ad is in the general public.  T-Mobile got over any fear they may have had of the unknown and let go of the product to let the crowd create.  It&#8217;s an uplifting piece, and successful too; their <a href="www.youtube.com/user/lifesforsharing">youTube page </a>has had over 5.5 million views. And to the bottom line? The ad saw a 12% rise in sales the week after airing.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="400" height="300" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/NB3NPNM4xgo?fs=1&amp;hl=en_US" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="400" height="300" src="http://www.youtube.com/v/NB3NPNM4xgo?fs=1&amp;hl=en_US" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
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		<title>Is success best measured by tickboxes or delight?</title>
		<link>http://www.dancingmango.com/blog/2010/10/22/is-success-best-measured-by-tickboxes-or-delight/</link>
		<comments>http://www.dancingmango.com/blog/2010/10/22/is-success-best-measured-by-tickboxes-or-delight/#comments</comments>
		<pubDate>Fri, 22 Oct 2010 10:23:10 +0000</pubDate>
		<dc:creator>marc</dc:creator>
				<category><![CDATA[Marketing]]></category>
		<category><![CDATA[Mobile phones]]></category>
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		<category><![CDATA[product development]]></category>
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		<guid isPermaLink="false">http://www.dancingmango.com/blog/?p=1084</guid>
		<description><![CDATA[Product owners get hung up on the features, a shopping list of requirements rather than considering what is actually important to their customers. 
Imagine it is 2007, there is no Apple, you are a new entrant developing a product that will go head to head with Nokia’s flagship phone the N95.  You are the [...]]]></description>
			<content:encoded><![CDATA[<p><em>Product owners get hung up on the features, a shopping list of requirements rather than considering what is actually important to their customers. </em></p>
<p>Imagine it is 2007, there is no Apple, you are a new entrant developing a product that will go head to head with Nokia’s flagship phone the N95.  You are the product manager who is responsible for the success of the product.  You are focused upon beating Nokia; you’ve made it your business to intimately know the N95, you can recite the list of features it has from memory.  You have a meeting with your design team and they break the news.  They tell you the spec they have come up with.</p>
<p>“Let me get this straight” you say.  “You are telling me that the phone you are proposing we take to market will have no Card slot, no 3G, no Bluetooth (headset support only), no decent camera, no MMS, no video, no cut and paste, no secondary video camera, no radio, no GPS, no Java…”</p>
<p>“Yup” the team say.</p>
<p>How do you feel?</p>
<p>Ditch the feature list that you’ve fixated upon in your quest to beat your competitors flagship product?</p>
<p>Only the brave would avoid the tick box mentality and strive for feature parity as a minimum requirement.  Would you really throw out 3G, GPS and a decent camera; the real innovations in the market place?</p>
<p>The first generation of iPhone was released in June 2007, three months after Nokia’s flagship handset the N95. On paper, when you compare the phone features side by side, it is a sorry looking list.  As a product manager would you rather have the iPhone or the N95 on your resume?</p>
<p>Below and <a href="http://www.slideshare.net/dancingmango/thinking-outcomes-over-features" target="_blank">here [SlideShare]</a> is the story in pictures.</p>
<div id="__ss_5528242" style="width: 425px;"><object id="__sse5528242" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="355" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><param name="src" value="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=features-101022051503-phpapp01&amp;stripped_title=thinking-outcomes-over-features&amp;userName=dancingmango" /><param name="name" value="__sse5528242" /><param name="allowfullscreen" value="true" /><embed id="__sse5528242" type="application/x-shockwave-flash" width="425" height="355" src="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=features-101022051503-phpapp01&amp;stripped_title=thinking-outcomes-over-features&amp;userName=dancingmango" name="__sse5528242" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<div style="padding: 5px 0 12px;">View more of <a href="http://www.slideshare.net/dancingmango">my SlideShare presentations</a>.</div>
</div>
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		<title>The tyranny of nice</title>
		<link>http://www.dancingmango.com/blog/2010/09/07/the-tyranny-of-nice/</link>
		<comments>http://www.dancingmango.com/blog/2010/09/07/the-tyranny-of-nice/#comments</comments>
		<pubDate>Tue, 07 Sep 2010 12:10:42 +0000</pubDate>
		<dc:creator>marc</dc:creator>
				<category><![CDATA[Agile]]></category>
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		<description><![CDATA[My first English lesson with Mrs Sullivan aged nine.  She was one of those teachers you remember.  An awesome teacher.
&#8220;Nice&#8221; she told the class, &#8220;nice is a word you will not use&#8221;.
The word &#8220;nice&#8221; was forbidden in her classes.  And woe betide anyone who described their weekend as nice, or their birthday [...]]]></description>
			<content:encoded><![CDATA[<p>My first English lesson with Mrs Sullivan aged nine.  She was one of those teachers you remember.  An awesome teacher.</p>
<p>&#8220;<em>Nice</em>&#8221; she told the class, &#8220;nice is a word you will not use&#8221;.</p>
<p>The word &#8220;nice&#8221; was forbidden in her classes.  And woe betide anyone who described their weekend as nice, or their birthday present as nice (probably an Action Man or Scalextrix or if you were really lucky a Raleigh Chopper or Grifter).</p>
<p>It is a lesson I learned and kept close to my heart today:  Nice is mediocre, saccharine, inoffensive, meaningless, ordinary, without passion, expression or meaning.  &#8220;Nice&#8221; is a faceless word.  &#8220;Nice&#8221; is something that the left brain aspires to and the right brain shuns.  Nice is an anathema to the artist, to the designer.  Nice doesn&#8217;t provoke, it doesn&#8217;t inspire.  Nice is instantly forgettable.</p>
<p>&#8220;Have a nice day&#8221;.</p>
<p>Shit NO! (this deserves swearing &#8211; see the passion that Mrs Sullivan infected in me; <em>what a teacher!</em>) That&#8217;s &#8220;have an ordinary day&#8221;.  It&#8217;s not a <em>differentiated</em> day.  I don&#8217;t want to just have a nice day.  I want to have an awesome day, a magical day, a memorable day!!</p>
<p>And the same with experiences and products.</p>
<p>Disneyland isn&#8217;t nice; it&#8217;s memorable and magical (despite the fact that you spend most of your day there queuing).   Do you think that Steve Jobs would be happy if someone called the iPhone &#8216;nice&#8217;?</p>
<p>Nice is for Microsoft.  It is for engineers to aspire to.  Nice is not art, nice is not design, elegance, simplicity or beauty.  Nice is dull mediocrity.</p>
<p>And yet nice is something that corporate software doesn&#8217;t even begins to strive for. There&#8217;s no place for nice in software methodology.  Think Scrum; nice is rarely even a nice to have (it&#8217;s gold plating).  Tell me Scrum Masters, in your zeal to deliver &#8220;business value&#8221;, ship the &#8220;minimal viable product&#8221;, I bet you&#8217;d be happy with what you deliver being considered nice.  F@@k that.  Your projects fester in a world of mediocrity,  in a quagmire of backlog; picking off stuff to do, focussed on features and functions rather than customers goals and a desire to delight.</p>
<p>Bring it on Mrs Sullivan.  Nice has no place in the English Language.  Bring it on, <a href="http://www.thoughtworks.com/xd-qtb-uk" target="_blank">Agile + Experience Design</a>.  Nice has no place in software development.</p>
<p>Can you banish nice from your lexicon; go beyond nice and seek delight?</p>
<p>I don&#8217;t want to have a nice day, I want to have a memorable day.</p>
<p>I don&#8217;t want to have a nice product, I want to have an awesome product.</p>
<p>I don&#8217;t want to have a nice experience.  I want to have a memorable experience.</p>
<p>&#8230;And if I&#8217;ve designed an experience and the only word you can use to describe it is &#8216;nice&#8217; then I consider myself a failure.</p>
<p style="text-align: center;"><a href="http://www.dancingmango.com/blog/wp-content/uploads/2010/09/dumbo.jpg"><img class="size-full wp-image-1079 aligncenter" title="The Dumbo ride at Disneyland; it delights, people will queue up for it, even though there is nothing special about the ride itself.  Carousel rides are nice enough but forgettable, the Dumbo ride is memorable and an experience to enjoy" src="http://www.dancingmango.com/blog/wp-content/uploads/2010/09/dumbo.jpg" alt="The Dumbo ride at Disneyland; it delights, people will queue up for it, even though there is nothing special about the ride itself.  Carousel rides are nice enough but forgettable, the Dumbo ride is memorable and an experience to enjoy" width="400" height="231" /></a></p>
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		<title>Are you prepared for the dip?</title>
		<link>http://www.dancingmango.com/blog/2010/03/02/are-you-prepared-for-the-dip/</link>
		<comments>http://www.dancingmango.com/blog/2010/03/02/are-you-prepared-for-the-dip/#comments</comments>
		<pubDate>Tue, 02 Mar 2010 12:06:26 +0000</pubDate>
		<dc:creator>marc</dc:creator>
				<category><![CDATA[Marketing]]></category>
		<category><![CDATA[Methodology]]></category>
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		<category><![CDATA[the dip]]></category>
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		<description><![CDATA[So you are refreshing or rebuilding your website.  You are introducing new functionality and features, and sweeping away the old. You&#8217;ve done usability testing of your new concepts and the results are positive.  Success awaits.   You go live.   And it doesn&#8217;t quite go as you expected.  You expect that the numbers and feedback will go [...]]]></description>
			<content:encoded><![CDATA[<p>So you are refreshing or rebuilding your website.  You are introducing new functionality and features, and sweeping away the old. You&#8217;ve done usability testing of your new concepts and the results are positive.  Success awaits.   You go live.   And it doesn&#8217;t quite go as you expected.  You expect that the numbers and feedback will go on an upward trajectory from day one, but they don&#8217;t.  What you should have expected is the dip.</p>
<p><a href="http://www.dancingmango.com/blog/wp-content/uploads/2010/03/dip.gif"><img class="aligncenter size-full wp-image-839" title="The dip" src="http://www.dancingmango.com/blog/wp-content/uploads/2010/03/dip.gif" alt="Illustration of the dip" width="273" height="228" /></a></p>
<p>In October 2009 Facebook redesigned the news feed.  Users were up in arms, groups were formed and noisy negative feedback was abound.  A couple of years back the BBC redesigned their newspage, &#8220;<a href="http://www.currybet.net/cbet_blog/2008/04/bbc_news_redesign_comments.php" target="_blank">60% of commenters hated the BBC News redesign</a>&#8220;.  <a href="http://www.scribd.com/doc/2587618/CHANGE-MANGEMENT-Why-change-is-inevitable-Why-do-people-resist-change-" target="_blank">Resistance to change is almost always inevitable</a>,  especially if you have a vocal and loyal following, you can expect much dissent to be heard.  What is interesting is what happens next.  Hold your nerve and you will get over this initial dip.  We&#8217;ve seen a number of projects recently where this phenomenon occurred; numbers drop and negative feedback is loudly heard.  But this dip is ephemeral and to be expected.  The challenge is in planning for this and setting expectations accordingly.  Telling your CEO that the new design has resulted in a drop in conversion rate is going to be a painful conversation unless you have set her expectations that this is par for the course.</p>
<p>Going live in a beta can help avert the full impact of the dip.  You can iron out issues and prepare your most loyal people for the change, inviting them to feedback prior to the go-live.  Care must be taken with such an approach in the sample selection o participate in the beta.  If you invite people to &#8216;try out our new beta&#8217;, with the ability to switch back to the existing site, you are likely to get invalid results.  The &#8216;old&#8217; version is always available and baling out is easy.  Maybe they take a look and drop out, returning to the old <em>because they can</em>.  Suddenly you find the conversion rates of your beta falling well below those of your main site.  Alternatively use A/B testing and filter a small sample to experience the new site.  That way you will get &#8216;real&#8217; and representative data to make informed decisions against.  Finally, don&#8217;t assume that code-complete and go-live are the end of the project.  Once you are over the dip there will be changes that you can make to enhance the experience and drive greater numbers and better feedback.</p>
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		<title>Pillars of a compelling experience</title>
		<link>http://www.dancingmango.com/blog/2009/12/07/pillars-of-a-compelling-experience/</link>
		<comments>http://www.dancingmango.com/blog/2009/12/07/pillars-of-a-compelling-experience/#comments</comments>
		<pubDate>Mon, 07 Dec 2009 12:52:39 +0000</pubDate>
		<dc:creator>marc</dc:creator>
				<category><![CDATA[Customer Experience]]></category>
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		<category><![CDATA[joined up thinking]]></category>
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		<guid isPermaLink="false">http://www.dancingmango.com/blog/?p=791</guid>
		<description><![CDATA[This is a model I often see in organisations when it comes to their web presence.  A product owner comes up with a commercial proposition, marketing work up the content, IT build the functionality and it is goes live.  With this model, no-one actually owns the customer experience.



Worse, this little temple model is repeated across [...]]]></description>
			<content:encoded><![CDATA[<p>This is a model I often see in organisations when it comes to their web presence.  A product owner comes up with a commercial proposition, marketing work up the content, IT build the functionality and it is goes live.  With this model, no-one actually owns the customer experience.</p>
<div class="full-image">
<p><a href="http://www.dancingmango.com/blog/wp-content/uploads/2009/12/cx11.gif"><img class="aligncenter size-full wp-image-792" title="Simple model of how organisations deliver bad customer experiences" src="http://www.dancingmango.com/blog/wp-content/uploads/2009/12/cx11.gif" alt="" width="400" height="140" /></a></p>
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<p>Worse, this little temple model is repeated across different commercial propositions so you end up with something that is not very joined up.  <a href="http://www.dancingmango.com/blog/2007/02/08/joined-up-experience/" target="_self">I&#8217;ve blogged about this lack of joined up thinking before</a>.</p>
<p>Now let’s construct a model where the roof of the temple is a <em>compelling</em> customer experience.</p>
<div class="full-image">
<p><a href="http://www.dancingmango.com/blog/wp-content/uploads/2009/12/cx2.gif"><img class="aligncenter size-full wp-image-793" title="Simple model of how organisations deliver good customer experiences" src="http://www.dancingmango.com/blog/wp-content/uploads/2009/12/cx2.gif" alt="" width="500" height="337" /></a></p>
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<p>What are the ingredients of this new temple model?  It is still going to be founded upon commercial propositions, but they are going to be overlaid by a culture of test and learn.  That is a willingness and ability to experiment; to realise that what you have developed is never final and is always evolving.  It is about taking the learnings of experiments to inform and improve the experience, or to rapidly refine or kill propositions that just do not work.</p>
<p>Then we have the five pillars.  I describe these in a paper I wrote ages back (<a href="http://www.dancingmango.com/blog/wp-content/uploads/2008/11/rapid-design.pdf">pdf here</a>, <a href="http://books.google.co.uk/books?id=l3GSTCg539EC&amp;q=excellence#v=snippet&amp;q=key%20elements%20present%20in%20a%20compelling%20on-line%20experience&amp;f=false" target="_blank">google books here</a>).</p>
<p>Unfortunately these pillars tend to sit within organisational silos; content and personality are ‘owned’ by  marketing, functionality by IT, and operational excellence (that’s all about fulfilling on the customer promise and beyond) is a mixture of IT and operations.  Usability is a ‘funny one’ in that might sit alone, sit in marketing or sit in IT.  But ultimately it is best placed to direct the horizonal filter of Quality Control.  Quality control is not an additional layer of bureaucracy, rather a cultural component that all the pillars feed into.  It is about ensuring consistency and meaningfulness of the experience.  It is about balancing the commercial needs of the product, with the marketing needs of the message and the delivery capability of IT.</p>
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		<title>What do you see?</title>
		<link>http://www.dancingmango.com/blog/2009/11/26/what-do-you-see/</link>
		<comments>http://www.dancingmango.com/blog/2009/11/26/what-do-you-see/#comments</comments>
		<pubDate>Thu, 26 Nov 2009 20:56:04 +0000</pubDate>
		<dc:creator>marc</dc:creator>
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		<description><![CDATA[A cleaner and a doctor both watch a surgeon perform a complex operation on a patient.  Both watch the same operation, yet each sees a completely different thing.
Are you aware of how different people will see the product you are building?
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			<content:encoded><![CDATA[<p>A cleaner and a doctor both watch a surgeon perform a complex operation on a patient.  Both watch the same operation, yet each sees a completely different thing.</p>
<p>Are you aware of how different people will see the product you are building?</p>
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