strategy

What’s your social strategy?

Last year Twitter grew by an incredible 752%. That is something too large to ignore. It’s not just individuals who are twittering, corporates are getting in on the act. But do they think before taking the plunge?

The tools for getting a social presence on the web are easy. Twitter is free, there’s little effort to setting up a blog, it is simple to plug in reviews and ratings with BazaarVoice. But with the tools comes commitment; you need to start listening and have a strategy for responding.

Listening

You can start listening by setting up Google News Alerts. You will be alerted whenever someone is talking about you (or your competitors, or anyone or anything you like). It can deliver alerts as a digest or as they happen. This gives you a fundamental tool to find out who is talking about you and where they are doing it.

Responding

Knowing people are talking about you is one thing, knowing what to do about it is another. Making a decision to start engaging in social media is the right thing to do, but with that decision comes responsibilities. This is where having a clearly thought-out strategy is essential.

The strategy starts with a role, someone responsible for the conversation. Jeremiah Owyang lists a number of oganisations who have a dedicated role for social computing and community management – Dell has a VP Communities & Conversations. This is not a PR role, it is not something that will have messages crafted by committee with formal sign-off before speaking. It is about having an authentic voice, speaking with honesty and personality. Using Twitter to broadcast your traditional press releases is more likely to alienate than win you friends and lovers (you want people to love your brand right?).

Your customers want to help

“But why?” is a question I’ve often heard asked when talking about social media. “Why would anyone want to comment, or write advice, or be bothered to ‘get social’ with us?” Good experiences and (especially) bad experiences bring out the passion in people. And then there are the people who just like to have their voice heard. There’s an often used ratio, 1:9:90 – for every one regular contributer there are 9 occasional contributers (commenter’s) and 90 ‘lurkers’ – see Jakob Neilsen’s post on this.

Even if they don’t engage in the conversation themselves, most people listen to the contributer – it is (usually) an authentic voice, and that authenticity is priceless. Word of mouth is more valuable than any advertising, it is by far the most trusted source for purchase ideas and information (funny how so many organisations when they ask that question, “how did you hear about us, they list their channels- TV, Radio, Press, but often leave out recommendation from a friend, or heard about you from an acquaintances, or even “I just know you”). The challenge is to harness the conversation that others are having and where appropriate engage in it in a natural and honest way.

Rather than questioning why someone wants to talk about your brand, or offer support to the community on your products for free, build a relationship with that person. They will feel all the better for being listened to. Invite them to customer panels, tell them about your ideas, and let them generate buzz about your product.

Some listening anecdotes

Here are three brief anecdotes of organisations who have started by listening and then engaged in conversation. To be contrasted with doing it the other way round.

A client we’ve been working with had been ignoring the conversation in technical forums. There was a wealth of discussion about issues with their hardware, fixes and work-arounds. Much of the comment, whilst positive about the brand overall, was negative about certain aspects of the product and customer service. They took the plunge and engaged in the conversation. A regular poster who was being particularly vocal (and getting a lot of response) was directly connected. His issue was simply addressed. He then posted to the forum how he had been listened to, and the negative experience was transformed into a positive experience. Inviting him to customer panels makes him feel even more valued.

A while back I posted about a negative experience with Norwich Union. I blogged about the experience – a few days later I had a comment from their Head of Customer Experience. I was listened to. NU had a face, we spoke and I will now sing the praises of Norwich Union (I’m still a customer). I’ve forgotten what the problem I has was all about.

Another blog was about a poor experience with the Fedex website. Their Application Development Team left a comment thanking me for the feedback, again I was listened to. This has erased the memory of the bad experience I had.

Speaking, not listening

I don’t know anything about confused.com internal operations, but my experience suggests the following. Someone suggested they get a Twitter account and they started tweeting. Only their tweets were for PR messages. They were not ready for inbound Tweets from customers about them.

I heard about confused.com from a friend as a good site to get a home insurance quote from. I tried it and had a far from satisfactory experience. I persevered (because of the personal recommendations) but after a bunch of techinical problems with the site I gave up.

I then actively sought out confused.com on Twitter, my thinking if they have an account I can give them my feedback direct (I am one of the 1 of the 1:9:90 who so many business people don’t understand. I also have almost 17 years of usability experience behind me which I would be happy to share with them – as a customer, not professionally). So I did a search for confused.com on Twitter and found them. I was pleased to see they had an account and wrote a tweet to @confused_com. But it seems twitter was just a mouth piece for their PR and all I was greeted with was silence. I heard nothing back.

I returned back to their website a few days later and tried again to get a quote, this time I had an even worse experience, the site failed to return any results to me. Again, I Twittered about it. I was creating some negative feedback, and feeling doubly annoyed. Not only was I having a crappy experience but they weren’t listening to me on a channel I expect to be heard. Now I am a small fish in the big ocean and easily ignored, but look at Motrin and you can see the consequences of not engaging in the Twitter conversation.

To their credit, Confused.com have recently sent me a private message on Twitter informing me they are going to start “more interactive twittering soon”. I look forward to that. If there is a lesson in this it is when getting onto Twitter you have to be ready to engage in the conversation that is likely to ensue.  Have a strategy before playing with the tools.

What is the story?

One of the problems with IT development is that it is tactical and piecemeal in its approach. Functionality is added in response to competitor or broader market activity. Expect to see an increasing number of brands doing something ‘social’ (and tactical) on the web, but don’t expect these new initiatives to be (strategic) seamlessly integrated into the existing digital channel offering.

This piecemeal approach extends to larger initiatives as well. In refreshing the website or developing new digital channels such as mobile and TV, IT will typically build out features and functionality prioritised upon their perceived individual business value regardless of what the sum value of the proposed release is. (Focusing all your effort of building functionality that delivers to your bottom line will seldom be as successful as you predict if it is not supported by features that meet the customers needs).

So when it comes to thinking about new features and functionality, where’s the best place to start? I’d suggest collaboratively, thinking around the customer. Collaboration is important to ensure that everyone starts with the same vision. It needs to be shared it with the broader audience, the product teams, IT; anyone whose day to life life will be touched by the project when it starts. I’d argue that you cannot start this soon enough. You don’t need to spend time doing analysis, interviewing all stakeholders individually, coming up with a document that is circulated and reviewed and re-written (with all the delays and waste that such a process incurs). Start the process getting all those stakeholders off-site for an afternoon and get the thoughts out on the table.

Commence with a presentation that introduces thinking in terms of customers and customer journeys. The below SlideShare presentation does this for the airline industry, addressing a new customer experience across channels. I acknowledge that it is pretty simple and doesn’t touch on half the ideas that airline executives may have. That is the point, it is just enough to get people thinking about different customer types and their touchpoints without getting bogged down in detail. This is what we want the participants of the off-site to share.

[slideshare id=912224&doc=airline-deck1-1231817842408345-3&w=425]

Once we’ve been through the presentation we break out into small groups a, each taking an individual customer (or persona) and build up a story; a day in the life of… (It is important not to forget the internal users of the system). These breakouts last 15-20 minutes with ten minutes for the team to play back their findings. As they build out a richer picture of the customer interactions they are asked to sketch out what the user interfaces may look like. The process is rapid, intense and iterative, but always focussing upon the customer journey; how will the customer realise their goals. When the teams tell their stories an analyst captures the essence of the requirements on index cards. The final exercise is to lay all these cards on the table and ask the team to group them into similar areas then prioritise them according to their perceived importance. In an afternoon you will have achieved four things. Firstly, you will have captured a vision for the new product in less than a day, with all stakeholders understanding not only the vision itself, but also the process that developed it and the concerns and issues that different parts of the business have with it. Secondly you will have an initial prioritised roadmap for its development. This will change, but it is a good strawman to circulate. Thirdly you will have introduced all the stakeholders together – projects succeed or fail based upon the strength of relationships and getting people engaged from the start will go a long way to creating shared ownership. And finally you will have generated energy, engagement and traction; to do the business case and to get the project started, recognising that just one part of the business having a vision is not going to bring it to the life that they dream.

Do you know what you are doing?

Recently I was told of a Blue Chip company whose IT organisation, in the guise of cost cutting, has recently disbanded its QA function. From now on, testing will be conducted by the developers themselves. Since when have developers relished the role of testing? It is inevitable that this cost cutting solution will end up costing the organisation more than it saves.

At the end of last summer I was working with a bank on their on-line retail banking strategy. During a workshop with representatives from their mortgage business they made it clear that they saw the biggest sector for growth in 2008 was the buy-to-let market. I left the workshop shaking my head, were they not reading the same newspapers I was? Even then I didn’t need a crystal ball to tell them that they were putting their eggs into the wrong basket.

Clearing out old paperwork, I came across a document describing the technology strategy for a blue chip organisation that I’d worked with in the past.

There is a guiding principle that is being applied to product technology selection that says we do not follow a ‘best-of-breed’ approach, but rather select a major technology leader (IBM) and ride their product development cycle. This means we explicitly seek and accept the “80% solution” rather than trying to optimise for each and every possible requirement. [We are] emphatic on this point. What this means in practice is that, following the selection of IBM WebSphere Application Server… add-on functionality should be sought from the IBM WebSphere family of products first. Shortcomings will be made explicit in order that we can escalate with IBM, and influence their product strategy.

No rationale was given for their preference for going with a single vendor rather than a best of breed solution, but talk to developers who have used best of breed products and the above mentioned vendor product and they will almost certainly come down on the side of the “best of breed” (that is why they are best).

During the dot-com boom I worked with bank who were developing a WAP mobile banking platform. Trouble was it could only be accessed via a Nokia 7110 (the first mobile phone with a WAP browser), the experience sucked – “Worthless Application Protocol” and the market penetration was never going to reach beyond the most hard-core (and GUI-patient) of early adopters.

At the time the same bank was intent on closing as many branches as possible – branch banking was considered unprofitable; on-line was the way forward… yet several years later I was back in the same bank helping them with their in-branch customer experience.

We all must have examples of times when we have shaken our heads and asked of others do they really know what do are doing? Whose interests are their decisions in aid of? You may not be able to do anything proactive about it at the time, but the question is, what can you learn from these encounters and how can you use them to teach others in the future.

Web 2.0, retail banks and a Slide Share presentation

This is nothing new, but there are still people out there to whom Web 2.0 is a bit of a mystery. What exactly is it, and more to the point, should our business care about this stuff? Or, as I have heard senior executives argue, is it just another bubble, a distraction to let others waste their time, effort and money on. In an attempt to challenge this assumption, I’ve used a model with a few sceptical clients to hang some structure on. This is central to the below presentation that I’ve given to a few financial services organisations. It discusses what Web 2.0 is, and towards the end describes what it could mean for their on-line retail bank website. (Thanks to Duncan Cragg and Prashant Gandhi for some insights).

[slideshare id=377944&doc=web20public-1209431680446543-9&w=425]

I am not a target in a campaign

Marketing may be a touchy-feely occupation, but the language that marketeers use is far from it. Campaigns, strategy, tactics, targets… all out of the military handbook. That might be OK within the organisation, but it shouldn’t be exposed to your customers. An email sent by BA inviting customers to register to a special deal results in a page informing the customer; “Thank You, [name] Your pre-registration for this campaign has been successful”. Now what is that all about? They’ve spent so much time creating the campaign, how it fits into their overall strategy that they’ve overlooked the details around what really matters – fullfillment, wording and how the customer feels about BA at the end of the process. I feel a little cooler than when I clicked on the promotion.

BA pre-registration page

Will corporate websites remain spotty teenagers or will they grow up to be beautiful?

In the corporate webspace most design is little more than mediocre. Interaction design has changed little since coporations first realised that this is a channel thery should exploit. Web 2.0 is slowly making in-roads with basic use of Ajax functionality, but there is nothing that is really breaking the mould. Despite its infancy (for most organisations ‘e’ is barely 10 years old, Amazon, the granddaddy of eBuisiness is only 13, born in 1995), conservatism rules; the corporate web is just not growing up. It would be easy to blame the technologists for being risk adverse- for having invested in architectures and frameworks that do not allow innovation. REST and all that declarative goodness may be great, but of little interst if you have invested in a propiertary framework that does not support it. But the business is also responsible for tardy innovation.

It doesn’t know what is possible. A miss-understanding of accesibility clobbers rich interactions; “no javascript” becomes the mantra, despite the guidance being “provide alternatives” and progressive enhancements making basic and rich interactions possible with the same code. And maybe as usability testing becomes the norm, and testing concepts with consumers throughout the product lifecycle is baked into the process, this is acutally the final nail in the creative coffin. Let me explain.

When you are developing new features or propositions it is only right that you should conduct market research, talk to your customers and get feedback to refine your ideas. But sometimes you need to ignore what you are being told and challenge the perceived wisdom. Imagine the scenario; you are developing a social networking site. You recruit a bunch of consumers to participate in user testing sessions. They match the socio-demographic profile of your target audience, they use the internet more than five hours a week. You let them loose on your concept boards and prototype. They like what they see, they like the blogs… but commenting? The feedback is that none of them would leave comments. So what do you do? Kill the commenting on the basis that the users who matched your “average” profile would not use this feature.

I’m not saying that if you are building a conventional, transactional experience; a retail shop, a financial services provider, you should not test the proposition with users that match the target profile. But beware that they will steer your thinking into the realm of the ordinary, the expected and the average. Try testing it with trend setters, gamers, teens, mybe even anti-personas to push the boundries and harvest real innovation insights.

And maybe testing the proposition is not needed at all. But don’t leave the design to the comittee or the accountants. Sometimes it is more important to have a real visionary driving the product development. Apple is a great example of this, no more so than with the iPhone bounce. When you scroll down a list, when you come to the end, the last item “bounces”. Where’s the “business value” in this? Isn’t this gold plating in the extreme? The development of this bounce will not have been for free, it will have come at a cost. This could have been a financial (more development effort) it could have been at the expense of another feature, or it could have been time. In most organisations this would not get get through the design by commitee. Apple can do such great things with their UI because they’ve got a visionary at the helm who understands the importance of good design and is passionate about it, and their customers become to expect it.

What not how

All too often the business thinks in terms of the “how” rather than the “what”. But why should they care how something is to be implemented? Why doesn’t the business state their requirements in terms of their desired outcomes? What is it that they want? Then, and only then should anybody think about the “how”.

Sadly, focusing upon the how rather than the what is a driving factor behind so much of the mediocrity in enterprise software. Rather than stating “what” (they want) in terms of their dreams and aspirations, the business express their requirements in terms of what they perceive IT can deliver. “What” could never be the design quality of Apple (visionary) because they believe the “how” (their IT team) is not Apple (mediocre). But wouldn’t your average developer rather be building something visionary than something mediocre?

Make something consumers love

Bubblegum generation presents a compelling model for Apple’s iPhone strategy:

1) Pick an industry which sucks (ie, imposes significant nuisance costs/menu costs/externalities on consumers)
2) Redress the imbalance by making something consumers love
3) …Which disrupts the long-standing industry equilibrium, and shifts market power
4) Use said market power to redesign (a hyperefficient) value chain

Don’t think that organisations in industries that suck don’t aspire to “do an iPod”. Go to any proposition development or product strategy workshop and it won’t be long before someone is mentioning Apple products. Yet all too often they fail to do anything truly revolutionary; they end up doing something different rather than “Redress(ing) the imbalance by making something consumers love”.

Do customers want something that is different or something that is just better?

Interestingly, little functionally in the iPhone is new. Like every other phone on the market it makes phone calls, sends messages, receives emails, takes photos and allows users to listen to music. Nothing different or new there… other than being better than every other phone on the market.

What Steve Jobs espouses is the experience of the phone. He says “So, we’re going to reinvent the phone. Now, we’re going to start with a revolutionary user interface… Now, what’s the killer app? The killer app is making calls! It’s amazing, it’s amazing how hard it is to make calls on most phones.”

He’s not looked to do anything radically different, rather do it radically better.

So how do you bring revolution to your product set? Rather than trying to be different, why not try to better. Make something that consumers love?

Take a leaf from the Apple book and focus upon the experience. Design and attention to detail are critical. Moving beyond purely functional and satisfying products to crafting experiences that engage the emotions. In agile product development it is often easy to focus upon delivering functionality that is perceived to deliver business benefit, yet end up with a mediocre product that has little resemblance to the original idea it was meant to become. Incremental delivery is a key feature of agile; it means you get stuff out there early and often. The challenge is to identify what that stuff is. To make something that consumers love using the agile approach, in addition to great developers and focussed project management, you need three people;

1. A passionate sponsor who has a dream and a vision and can articulate that to the team, banishing mediocrity from the outset
2. A business analyst who will help the team slice the functionality according to consumer needs and desires; that take the consumer of the journey they want to travel, not a predefined route that constrained to picking those features that eventually will deliver greatest value.
3. A customer experience architect, interaction designer or graphically minded usability dude who can champion the product aesthetic and usability.

Get them on your side and maybe you might be taking the first step on developing a better gizmo that your consumers will love, and sleep outside your retail outlet for hours to buy one.

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